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#1 |
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D3S
Join Date: Jun 2008
Location: Hearts in California, bodys in Tennessee
Posts: 6,977
Thanks: 5
Thanked 97 Times in 17 Posts
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The new attacker brings many new configurable settings to the table. While most of the things remain the same, I have made a couple changes which make it more awesome than ever before. Since many of you didn't understand the attacker well in the past, though, I will explain every feature from square one.
1. Adding and configuring creatures The attacker lets you add multiple configurations for multiple creatures - its that powerful. However, you must learn how to add them first. You will see in the center of the form a list that has one item: "Other Creatures." This is the configuration to be used for all creatures that aren't otherwise configured. To add new configurations, you simply right-click and press "<New>." This will add a new creature to the list. While it says "New Creature," it can actually be many: you can simply add names separated by commas when configuring the name property (I will explain properties below) 2. Removing creatures and clearing the list Deleting a single creature is as simple as left-clicking on the creature in the list, followed by right-clicking and pressing "Delete Selected." Clearing them all is as simple as hitting "Clear List." 3. Saving and Loading You are able to save your entire configuration by right-clicking and pressing "Save," then navigating to where you want it saved as. Loading is as easy as hitting "Load" and finding the file (saved as .TBAT). Loading will clear all creatures already on the list. 4. General Configuring Properties 4a. Name5. Rune Configuration Properties The following settings only take effect if you have selected the magic type "Rune." 5a. Rune ID6. Spell Configuration Properties The following settings only take effect if you have selected the magic type "Spell." 6a. Strike Spell7. Enabling Advanced Targeting You must bubble in the radio button on the left labeled "Advanced Targeting." and then check the box called "Enable Attacker." Make sure to set your configuration as you want before enabling.
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Not keeping track since 06-05-2008 Last edited by DarkstaR; 02-20-2010 at 21:50. |
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#2 | |
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Steel Member
![]() Join Date: Dec 2009
Location: ger
Posts: 175
Thanks: 2
Thanked 0 Times in 0 Posts
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Quote:
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#3 |
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TUGBot Customer Support
Join Date: Apr 2008
Location: Canada
Posts: 664
Thanks: 2
Thanked 0 Times in 0 Posts
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Those are coming soon, they are coded just not completely tested and not really efficient. They will most likely be in the next update.
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#4 |
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PL of Poland
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Awsome guys
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#5 |
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Iron Member
Join Date: Nov 2009
Location: Sweden
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
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Great job =)
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#6 |
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Copper Member
Join Date: Oct 2009
Location: United Kingdom
Posts: 6
Thanks: 1
Thanked 0 Times in 0 Posts
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It sounds awesome indeed! I'm not much of a cheater/botter, but I am impressed nevertheless!
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#7 |
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TUGBot Customer Support
Join Date: Apr 2008
Location: Canada
Posts: 664
Thanks: 2
Thanked 0 Times in 0 Posts
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Thanks everyone. DarkstaR worked really hard getting this update together.
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#8 |
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Senior Member
![]() Join Date: Jun 2008
Location: Nova Scotia, Canada
Posts: 491
Thanks: 1
Thanked 0 Times in 0 Posts
gXboxLive Leaderboard: 40th
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Thanks guys, I'm so impressed with the bot
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Currently playing Libera; Private message me if ya need any help there or any info about the world! |
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#9 | |
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Copper Member
Join Date: Apr 2010
Location: there
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
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I mean Distance attack?? and guys please do another forum with TUTORIALS only. It will help me and other newcomers
Last edited by pl4tin3; 04-18-2010 at 16:55. |
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#10 |
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Ruby Member
Join Date: Oct 2009
Location: Peterborough, United Kingdom
Posts: 867
Thanks: 3
Thanked 1 Time in 1 Post
gXboxLive Leaderboard: 41st
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That's what wiki is for.
It will be done with the new GUI, the bot is being rebuilt atm as TUG++. Basically it'll be 100% C++ instead of being a mix of VB.net, C#, and C++. Makes life a lot easier for DarkstaR, and drastically improves performance / functionality. |
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